This is a 50x multiplier, and will be important for getting ID3. An extra slot of glyphs is incredibly powerful! Once its interval is at 0.1 seconds you won't have to touch it until attempting to optimise some Challenges later. 437. where The end result is the result of multiplication of all values so you can't remove too much from others. Your reward is Space Theorems which allow you to buy time studies that were previously mutually exclusive. It makes your Glyph level on Reality improve more than usual based on max Replicanti. Enable Automatic DimBoosts autobuyer and set it to 5 max dimbosts and 6 galaxies required to always dimboost, Start the challenge in question, and use the M trick (ie: hold the M key), Get ID4 (takes 30-60 minutes at this point depending on what upgrades and IP and stuff you have, also will complete NEW DIMENSIONS?, achievement bonus affects infinity dimensions, currently around 17.08x), Complete the first 7 rows of achievements (At this point, you should only need "Error 909" in row 7 - big crunch with only one first dimension on challenge 2: turn off autobuyers and in options switch "buy up to 10" to "buy 1"), Minimize all challenge times (get the lowest time as possible, but this was easy to do a while ago, so you should've done it then). (30-60 second on decent glyph is enough) If you do however get something with over 80% - make sure to spend a bit longer since it will take LOADS of levels to beat this value on lower rarity. There should also be at least 400 time theorems bought. Don't forget to go for another dilated run each time you buy a x3 tachyon multiplier, as well as focusing on normal runs every now and then for more EP, which will help you a lot when you go back to dilated runs. The row 1 upgrades and row 13 achievements will also speed up dilation quite a bit. Method: Set Automatic Eternities to 0, Big Crunch to 1e77 X times highest (or any value you found to work better), and use Infinity Dim + Active on the tree, possibly put something to hold down the M key overnight. Buy a galaxy/boost (only buy boost if you can't afford a galaxy). (This is because holding M doesn't buy dimboosts/galaxies, so it's faster to work up your starting point using autobuyers.) This is the hardest out of the 12, and it's strongly recommended you make frequent backup saves because it is very easy to make mistakes - which wouldn't be so bad, except 'Lose a reset' takes you back to the start of the previous reset. Before performing your first eternity, you should do all of the following: Once you have possibly done all of the above things, you can Eternity. Things will start over, but with a new Infinity tab available, and a new type of currency called Infinity Points. You should be able to successfully destabilize Lai'tela for the 6th time around 2e25 Singularities, 2,000 - 3,000 Annihilation and Lv 25.5k Glyphs. For EC4, you'll want TD/idle paths, as that's what lets you push the furthest. Time Glyphs are focused around the eternity phase and time based effects. Then when you reach 1e546 EP, remove 'You gain replicanti 20 times faster' again to get 'Dimensional boost costs scale by another 2 less' and change TS223 to TS224 because you may get 14000 or even 16000 boosts will make TS224 stronger than TS223. Effarig (only game speed matters), Time (only game speed matters). EC12 has a fail condition: If you cannot get enough IP in a certain amount of time, you fail the challenge. The most important aspect is to get instability as one of your glyph effects. EC8 in particular will be difficult - refer to the guide to do it optimally. AntimatterDimensionsAutomatorDataFormatAABeJzVWE2P2jAQvedX5IysymPH0bai6e2r32h74A1HWdK1SQMRoVRX0be8chBDskbDbErGphFpzxzHszz4ttSimN5jLf0aqoBMCY3Ov8MQBi0bGOFAOL5zEgGJGBFAYnwxkgBJgWRAgGJHc0aB7QGtAQ0aAziE1nBNAS0aBSMbYbfM0a4YNe5NZ9jxO0aQYCz8z0cMwE9pQwDMswbsJIyoiZSDEqJykn6AEoWnKD0aHQzO8ae4FiESNAYZwPiBfQI6AUiPsuPtJgh1FAZxiOBPZ3pzvk2oivzTS7Qh0br0aYVO84mOm1TAEZ85aYe7fOcmFnQImrsfJwNwZJ1X0bBmPpTWHtShYAuvStUluhtjqN7jjfAxgcbBCOS4qWRntx8J5VYuvdrJJoD2y2elbL0c2Hd7ikVIkoC0a0cKdXodqtVArpf0bE9BOUxyGp5bYa0bv70aFARqEeq1zpdhsf69WUqt1qsy0cBLGNPwbhNia50cM5DoM4jbefPZq38yPTmkBbWW5k0aTw7NJ9eX9RS9vs3rdS7ZyXLcLV0bzZUON7tt8ZKXMjT0cSTsNW8FM20bQ7nFFlwMVwCIIzDFnwVhKEzbVOZDPQx64PcH6Gu1st18UvE0cDNWQ7NUudb7Uw7GkuU50bqnA0c7xIRQXUIMz8xNl5pOy7qDMxlFm0a1EGn5RVB2UYRxlup0bwuXiaE18Xr0bh0cM1zZ830bK1qyruXVUxrqpi6qpymnmtquv0cDlWt0crg0cXuvFIuigHlG0cgnb934H6GYUs4nsLOh4n6Ph2QZ8oR150cjNQl5Wgc5eh2yq6QY0bp3W0bX6H8zXNrxhW5X6LStupC8rm46rbDqdmBO0cm8lO1sk41snUek5F6lXPrv0cBfG3DG0cSc0bd0azd1Y2G1fZbDo9A0c0aAQQMduXemU0ataZJ6Pvq0aAgynbhuN3G0bD1VHS8Uuoo79ij0aeRnIzA3tH6vNloR7l1gryf9411dR4FHHvfhxvP0boX39VZ0agsKhfsRQPYc0clFveuAf4hGngzRF2vZ7XMTW5N0bo7Y5z8Magm8Bt1wrl1ZWPqCmKvT4FzbJoaNm5Wu99rtoSrZtxqDtX7eJFQN48TH0a0aQrnHCDmSg9tK5SatGxqLRp9PoxcP8BPx3sCQEndOfAutomatorData. The 4th column of infinity upgrades doesn't work on them, but everything under the Break Infinity tab does. It is worth getting this now, as it becomes nigh-on impossible to get later. RM build - errpt (effarig RM mult/game speed/antimatter exponent/buy 10) or errrt (effarig RM mult/game speed/antimatter exponent/dimension power). All want to have 4 effects. So we can charge black hole, enter Effarig's reality, enter Eternity Challenge 10, discharge it, brute force its completion, and then beat it trivially. The rewards for finishing the Eternity Challenges will help in how much EP and progress you make. Before I explain anything - let's complete Effarig Layer 3. Glyph build: yeidd or RM. (using 161 instead of 162 because 162 is useless due to IDs being disabled). Armageddon when you are able to crunch using the z hotkey to get your last bit of remnants for a while. This is what I have to do to get rid of you. Note: You can get "How the antitables have turned.." in early eternity, as you start over with no infinity upgrades/dimensions/etc, meaning you can get it by doing challenge 8 again (it might feel a little different though, so be aware of that). In the rest of eternity challenges, use the time dimension path, HOWEVER time dimensions are much weaker in challenges that directly inhibit galaxies which means tickspeed upgrades are nerfed so time dimension multipliers are less useful. To do this, do all ICs at higher amounts of IP to big crunch in these challenges in a very small interval. Instead, set the autobuyers to the following: Let the run continue (doing dimensional sacrifices at appropriate moments). Eventually, you'll be able to finish EC5x4, and EC2x5, and EC5x5, then EC7x3 (If you do EC7x3 earlier on you will cap very steeply at ~e3000 IP) (You can do EC8x2 at this point as well, and you could do EC7x4 a little later on) and then EC4x4 and EC6x4. After beating EC10 once, you get access to the 3rd 3 way split on the Time Study Tree, which leads to the endgame, and has more Time Studies. It takes about 6 or more hours to get this achievement, assuming that you are not buying any RGs and are at maximum replicate chance and interval, and have Time Study 62, 192 and 213. Peak IP/min. You will earn the Limit Break achievement by breaking infinity. 0.2/8 (buy max dimboosts every X seconds/galaxies required to dimboost). I would recommend prolong first as it's HUGE manual play reduction. Statistics has also been given a new section, showing past Infinities, and the feature to be able to complete Challenges is unlocked. Now do a relic shard farm, setting your reality autobuyer to when relic shards/min peaks - you should reach 3e9 pretty fast for all glyph QoL. To be more exact you shouldn't armageddon again until you have reached e10 multiplier on the first Pelle rebuyable, which should be very easy with the 117/118 remnants you have. At this point, your production will start exploding again - you'll jump all the way to 1e35 IP in minutes. Note: It is NOT necessary to do runs that take several hours like that, recommended to do runs for 1-10 minutes as that is generally more efficient, but overnight runs can be useful if they happen to be convenient. (By setting Automatic Dimboosts to 4 max dimboosts and 10 galaxies to always dimboost, we never do any dimensional boosts, which at this point in the game don't save enough time to be worth it, at least for IP/min grinding. EC11x1-2: (AD Path/Active): 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,121,131,141,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (5916 TT), EC11x3-5: (AD Path/Idle): 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,123,133,143,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (5916 TT), EC12: (TD Path/Passive): 11,22,21,33,31,32,42,41,51,61,62,73,83,93,103,111,122,132,142,151,162,161,171,181,191,193,211,212,213,214,228,234,224,232,222,226|12 (6213 TT), 11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,123,133,143,151,162,161,171,181,191,193,211,212,213,214,228,234,224,232,222,226|12. You can click the button and hold enter or use an autoclicker. When challenging this Reality, do not Reality as that wont count as a destabilization. To gain perk points as fast as possible, here's a Perk Points automator script by HELLOPERSON: Use the glyph build drrrr (dilation has all but dilated AD pow, replication have all but level). You need to have a setup like this: 11,21,22,31,33,32,42,41,51,62,61,73,83,93,103,111,123,133,143,151,161,162,171,181,191,211,212,223,232,221,193,213,214|0 (3912TT setup). Tickspeed affects Infinity Dimensions with reduced effect. In dilation - the TT per hour is useless effect (it will be useful later when you have an ugpraded black hole). (1e294 or 1 SpNn is the last pair of Eighths you can get at this moment). You should be able to push your fastest infinity time down to 30-35 ms. You may have to wait a while. Your goal is now unlocking perk shop for pouring e24 RM. Starter's Guide to C9 : r/AntimatterDimensions novalol_ Starter's Guide to C9 Here's a guide for anyone stuck on C9: Pre-D8: Turn off all of your autobuyers and buy one (or ten) of D1 - D3 and prioritize buying D4. You can use this setup if you have enough TT (over 3,300 TT), but it will work in getting more TT.(11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,162,161,171,181,192,191,193,212,223,232|0). Short summary is that glyph instability is only for farming glyphs, RM multi is only for farming RM and game speed is mostly for improving all farm builds. Allows you to completely forget about this annoyance. Since ECs vary in difficulty, you will have to use different paths in the tree and different strategies. Set Dimboost "until X galaxies" to 50-60, and you'll get it]. How to use Annihilation optimally: At first, do 2-3min annihilations. No shortcuts, no tricks, just find a good grind and let it roll. 3 Tachyon Particles 4 Dilated Time 5 Upgrades 5.1 Repeatable 377. Smash the Break Infinity button, and the nature of the game will change - you can now continue PAST 1.8e308 antimatter, and many numbers can now be greater than 1.8e308. But first, max out our fastest Infinity to maximize the effect of the Infinity point generation Upgrade. Now, save up 1000 IP to get another IP doubler upgrade -> 8x. You could also do this with macro/autoclicker strategies. (Note: this is slightly harder now as the reality update made matter rise faster, but still pretty easy at this stage), Eighth Dimension Autobuyer (C8): Once you boost the first time and unlock Dimensional Sacrifice, keep doing it every time it hits double. Your first priority is to improve your glyph farm build itself - any rarity with correct stats is a good start. EC5R (mainly a QoL between early eternity and EC5x1). Dont forget to sacrifice a Reality glyph for Achievement 171 The god is delighted and complete Achievement 172 Hitchhiker's Guide to Reality by removing charged infinity upgrades, glyphs and triad studies (might wanna do that after you reach 1e1000 RM). At this point, you will reach 1e30000 antimatter and can unlock ID5 and Replicanti. Galaxies gained from Dilated Time are allowed to be used (but do not count towards the total number of galaxies you need), making this an easy achievement in this stage of the game. To 'use' this - copy paste the thing, click 'extended data transfer' button in automator script and then use 'import button' and paste the code. If you feel hard when doing ECs, try to fill the first rift. Each upgrade will cause the price to go from 10^ (x) (for some x) to 10^ (x+y) (for a particular y). Big Crunch for X amount of IP: Total amount of IP you'd get if you crunched at this moment. Flore's Rift Automator script is designed to work from 4 rows of reality upgrades up to 1e18 EP gen. 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Finishing Ra will help a lot but you might be able to get started before then. It's impossible to have done any ECs by now, so it's pure upside, but also a warning for what the future of Eternity Challenges holds: Pain and suffering. You will have a lot of replicanti galaxies that benefit the Active path more than the Idle path. If you get stuck at 1e430 EP, respec to get Time Study 232 (Galaxies are more effective based on non-replicated galaxies) at the expense of Time Study 213 (You gain replicanti 20 times faster). Click Show all milestones, click the leftmost button until it says To Milestone: Auto time, then increase/decrease the singularity cap until the remaining time for milestones is optimized. So, the strategy at the end of the Breaking Infinity section will not really be optimal anymore. You get a reward, boosting dimensions proportional to tier (from First getting +1% to Eighth getting +8%). 'Faster than a potato'. The run may take anything from 1 to 300 minutes, probably depending on what upgrades you got. (11,21,22,32,31,33,41,42,62,51,61,73,83,93,103,111,123,133,143,151,161,162,171,181,191,212,223,232,193,213,214|0). It's a big speedup to early part of first few realities as galaxies don't reset dimension boosts. Swap 224 for 223, and get 226. EC8 strategy for 8x3 - 8x5 (or just all EC8 completions): Row 12 achievements in this margin (only some, varying in difficulty): As usual, as you grind, you will eventually be able to do challenges, either for a faster completion or completing it right away when you can unlock it. The bonus from this one is very powerful with good black hole upgrades, and in just a day or two of black hole upgrading it'll be easily passing 1e100x. (lilk0408) IP gain from gaining antimatter over infinity may be slow at first, but eventually with more upgrades, you will be able to speed up the process, and reach a period of inflation (the 5e11 IP galaxies are 50% stronger upgrade is very powerful and makes the game a lot faster). There are also rumours of bugs where the automator skips a line of code - if this is happening to you frequently, try adding a pause 0.05s before the line you think it's skipping (I actually think that this may be a timing issue). [Reality-wise, this is possible around 1e270~ IP. You will get more progress from it, and it will produce Infinity Dimension 1, like the regular dimensions. {\displaystyle t^{8}} The reward is not to be confused with the 7 eternity milestone, as it unlocks the infinity challenges right away, which saves 1 tick. Eventually, after about 9 hours, you will reach 1e18,000 replicanti and get the achievement. (You have so much game speed due to black hole, and the IP/EP multipliers are much more important than Active's better replicanti galaxy effect.) Also, when sharing saves from the game, it is advised you use textbin.net as you can quickly and easily transfer saves. I would now give lowest priority to interval/cooldown of BH since you likely cover way over 99% of your time already, making it near permanent so you don't get much from it. One of those changes is the change to the "Is this safe?" Both are top tier depending on playstyle. Achievements you should have gotten by this point: This section may take a while (potentially over 1 week), so you should be active often to get more progress. Overall shouldn't take longer than ~15 minutes if you are following this walkthrough. Now it's time for some fun. You can finish it in 5 minutes with 1e59IP). It's also possible to win without discharging at all if your glyphs are very good.). Antimatter Dimensions Wiki 108 pages Explore Wiki Content Community Glyphs Edit Glyphs are equipments that are unlocked on Reality that improve various aspects of the game. You can use the H trick on the R key to automatically buy Replicated Galaxies as soon as you can afford them! Glyph Knight 5 (r) (you may need to use a minimal TT Dilation unlock tree), Antistellar 4 (A short charge can be helpful), Young Boy 3-4 (If you're struggling, you can postpone it until you have done the RM/Glyph/Teresa farm). Also, it is possible to buy Tickspeed Cost Multiplier Increase 5x -> 4x first, and that will make the run only take about 2 hours.
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